That's good to know
Thank you for the info
I was thinking it's quite boring to have a woodconstruction specialist on the server but that he never plays when i am on.
Maybe add a way for people to teach their skill for a certain amount of time.
let me explain how i think you could do that:
When you have all the points in a Speciality, you become a Professional.
A Professional can teach his skill by printing a "Skill Manual"
The skill manual is printed in a "press" with paper, of course the press is made by the paper guy, which will by the way make this profession more usefull.
Each people can only print manual where they are a Professional.
The manual does not last very long (from 5 min to 15 min maybe ?)
This would be interesting for at least the contruction professions, (wood,stone,brick,and so on...) no idea if this will be good or unbalance other professions.
What do you think of this people ?
I have an idea to improve storage a little bit, the system is very good right know, you can make it perfect ^^
In machine inventories please divide the "storage" tab into two tabs:
One with "storage in" and one with "storage out"
In the "storage in" tab we could select linked inventories to pull from
In the "storage out" tab we could select linked inventories to push into
Hope you can and want to do it, that would be perfect !
Thinking more about it, the tool level shall add to mining too. the higher tier the tools, the more comfortable you should be when mining.
Let's say If you want to break a material without having to rebreak the yellow blocks, you have to have a pickaxe made of a higher tier:
To mine Stone you need Iron pick (if you have a lower pick, like stone, u have to rebreak yellow stone, when you reach iron, no more of that)
To mine Iron you need Steel pick
To mine Copper you need Modern pick
Gold, not possible, you always have to rebreak yellow blocks.
That's just my opinion, do what you want guys, i love the game anyway :p
I am a miner and right now it's really boring to excavate a lot of goodies.
I have mining all leveled up and the problem is that, other than reducing calories used, there is no real benefit.
What could arrange that is being max level, you could not be forced to break stone or mineral in pieces. i mean not having to break the stone twice (u know the yellow rock that you can't pick up and have to break again)
we need a way as a miner to avoid doing that. being through skills or Tools.