Pre-industrial townhouse. (colorized)
Cobbled sidewalk, dirt roads, handcarts.
Posts made by robo336
RE: Flatbread and wheat
Did a bit of testing.
I think I've got it now.
SP/day is sum of nutrients in stomach multiplied by a balance factor that depends on how close the nutrients are to a 25% split.
The value of a particular nutrient in your body is the average of that nutrient for ALL foods consumed in the last 24 hours.
A food with a displayed nutrient content of eg 10 carbs, also have a "hidden" value of protein, fat, and vitamins of 0.
If you eat a food with 10 carbs, and a food with 10 vitamins, the average nutrients in your body is now 5 carbs, and 5 vitamins.
Provided all previous nutrient values in your body were 0, (10 carbs + 0 carbs) x 2 items of food = 5 average carbs
This makes much more sense now.
Now if only we could make this a bit more clearer ingame...
Flatbread and wheat
Going through the tech-tree I noticed something funny.
Most low-tier food recipes has a small caloric gain, eg charred camas bulb being worth 300 calories while the 4 camas bulbs required provide 240 calories if eaten raw.
1 unit of flatbread takes a base 10 units of flour.
1 unit of flour takes a base of 20 wheat.
1 unit of wheat provides if eaten unprocessed 75 Calories.
That is 10x20x75=15000 Calories if the 200 wheat required for 1 flatbread is eaten raw instead of the 500 Calories for the flatbread itself.
The 5 fat gained from making flatbread hardly makes up for the 14500 calories lost.
One way to balance it would be to say 1 flatbread = 2 flour = 2x3 wheat.
Unless there is some other advantage to higher tier foods, like increased skill gain
Though that is not currently apparent from ingame. (to me at least)