I would like to see an option in game for building disaster shelters and growing plants hydroponically so we can experiment with disaster survival as an alternative to destroying the meteor (or preventing whatever other disasters are offered in the future).
Posts made by Nymea
Disaster shelters and hydroponics
RE: Limitations on closing/restarting worlds
To follow on from the other reply ... I am not sure if you understand that servers are hosted by an admin ... who has to pay for the hosting. It can be quite expensive month after month for a good server with excellent up-time and enough stability to maintain multiple players in world at the same time. Down time is not always under the admin's control either since hosting companies do have periodic downtime. If the admin hosts the server from his home then he still doesn't have full control since power and communication issues happen to the best of homes at times.
So while I agree that if someone does decide to offer a public server they should be willing and able to maintain it for the player base, they are ultimately the only people who can decide if the financial output and admin demands of doing so are worth it.
Developers simply can't tell an individual that they must keep paying for/running a server that they have lost interest in, or can no longer afford. If the player base wants to keep the server going, they need to be willing to put up real cash to take over the server and all associated tasks and costs.
So perhaps instead of just closing a server the admin should offer it to the player base first to see if there are others willing to take it over.
Another option would be to offer a way of servers being registered as a premium server where the admin undertakes to maintain the server for a certain period of time and not to make restarts in return for being allowed premium server status.