As it is now there is not a way to change how players interact with these items. For instance I can't set a law that requires the mining skill to start harvesting stones. But I can set a law that requires logging to harvest a species cedar. It would be great if these could be added to the list to open up lots of possibility. Thank you! :D
Posts made by lithums
Harvest Law Clauses - Please add Stone/Copper/Iron/Gold/Sand/Dirt
Changing Tax rate percentage for different districts?
Does anyone know how to write this up as a law everything I have tried doesn't seem to work.