Is there some mechanism I can use to test the efficacy of a law I create before unleashing it on my world? I can't say I fully understand the law logic system so I can't be sure the law will function the way I intend unless I wait 24 hours for it to be passed.
It would be great if there was something like "/enact" I could use in SP/Creative so I could apply a proposed law instantaneously for testing.
What I want to do is curb harvesting of Cedar and Oak. I want to allocate "virtual credit" to players that attempt to harvest leaves and remove stumps. Then I only want to allow harvesting of cedar and Oak IF they have these virtual credits. This is the logic I'm using: