every beginning world I've been in faced the same severe problem at the beginning: each player being out of calories. It understandably takes time for the first farmers or hunters to finally offer enough food supplies, so until then all players I played with all complained about not being able to work. None was able to chop a few trees, dig stone, or just build there primitive hewn log huts without being forced to wander the world looking for some wild edible plants.
Please just add more than these ridiculous 5 tomatoes to one's inventory at the beginning. We don't wanna spend half of the time on the first day gathering some wild plants.