That would happen to me ALL the time! I am never good with NPCs, but that reply has made my day!
Posts made by GrimReaper411
RE: Plans for Singleplayer?
Looking it as a game and yet a teacher of simple world economics, Single Player would bring a different use of mechanics. Yes it would have to change a huge amount of things for Single Player to actually be like multiplayer, but maybe my idea for that can make a difference.
Since in multiplayer there are only few players, maybe make an NPC, or a few that will look up to you and require your commands. For example, NPC1 can be a cook/hunter. So you send him off for (x)in-game hours to farm animals/crops. NPC2 can be your blacksmith. Have him focus, which you choose what he focuses, blacksmith properties. NPC3 can be your engineer. Or however you want your NPCs to be.
Maybe create a menu for your specifications, but for the NPCs, you can control their abilities just as if your friends where there in the world. Some things would have to change for the player, but not as much. You would still have things being built, farmed, in progress, all whilst doing what you chose to do. It wouldn't be the same as with friends, but it would be close enough, and Single Player.