Seems to be fixed in 0.8.0.7
You should really hire some testers before each release, you know, like any PROFESSIONAL studio would do.
All these random bugs after each single release are getting ridiculous.
Hello, just a couple of questions. Is there any way (a config option or a mod maybe) to turn of those big green/yellow circles (cursor)? It's totally immersion breaking.
Also is there any way to turn off that annoying "Timber!" voice? It's been here since the very first day and I'm pretty sure by now nobody wants to hear it anymore :)
ECO 0.7.8.2 (Win10 64-bit)
"Frequency": 3.0, "Lacunarity": 1.0, "OctaveCount": 5, "Persistence": 0.5,
Message:The maximum height for a (1280, 1280) world is 1310. (Total world volume of 1280 x * 1320 y * 1280 z = 2162688000 is larger than the max supported size of int.MaxValue (2147483647))
System.ArgumentException: The maximum height for a (1280, 1280) world is 1310. (Total world volume of 1280 x * 1320 y * 1280 z = 2162688000 is larger than the max supported size of int.MaxValue (2147483647))
at Eco.Shared.Math.WorldPosition3i.Initialize(Vector3i worldSize)
1.AddChunk(TChunk chunk) at Eco.Shared.Voxel.ChunkGrid1.GetOrAddChunk(Vector3i chunkPos)
at Eco.World.WorldChunkGrid.SetBlock[T](Vector3i worldPos, Object args)
at Eco.World.World.SetBlock[T](Vector3i worldPos, Object args)
at Eco.World.Blocks.WaterBlock.TryMoveWater(Vector3i worldPosition, Block nearbyBlock, Single waterValue, Boolean checkForSolidBase)
at Eco.World.Blocks.WaterBlock.Tick(Vector3i worldPosition)
at Eco.WorldGenerator.WorldGeneratorPlugin.<>c__DisplayClass27_8.<CreateWorld>b__6(PersistentChunk chunk)
at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)
at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )
I'm trying to generate a world with (a little bit) more realistic river banks.
Most of the rivers (in every world so far) has been located at the bottom of very deep abysses. I would like to see the river banks nicely leveled with the water.
Maybe somebody knows which settings to adjust?
... to start a process of desertification.
He who controls the spice controls the universe.
Ah, I see. Try this:
C:\Users\ <user name> \AppData\LocalLow\Strange Loop Games\ECO\inputManager.cfg
If you mean Eco.exe it depends on where you installed it.
On my system, it's here E:\Steam\steamapps\common\Eco