Single Player unplayable



  • <size=150%>Verbindung fehlgeschlagen</size>

    Fehler beim Verbinden - Verbindungszeit überschritten.

    Log File:
    Initialize engine version: 2018.2.20f1 (cef3e6c0c622)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon R7 200 Series (ID=0x6658)
    Vendor:
    VRAM: 2024 MB
    Driver: 25.20.15015.1002
    <RI> Initializing input.

    <RI> Input initialized.

    <RI> Initialized touch support.

    UnloadTime: 0.756957 ms
    Connecting to local host.
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UI.ConnectionUI:ManualUpdate()
    UI.UIManager:Update()

    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    Connection complete.
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UI.ConnectionUI:ManualUpdate()
    UI.UIManager:Update()

    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

    Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 101637.
    Total: 253.272037 ms (FindLiveObjects: 8.544188 ms CreateObjectMapping: 6.577208 ms MarkObjects: 237.559492 ms DeleteObjects: 0.590870 ms)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 101828.
    Total: 246.926906 ms (FindLiveObjects: 8.001841 ms CreateObjectMapping: 5.707955 ms MarkObjects: 232.965067 ms DeleteObjects: 0.252041 ms)

    Connecting to local host.
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UI.ConnectionUI:ManualUpdate()
    UI.UIManager:Update()

    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    Connection complete.
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UI.ConnectionUI:ManualUpdate()
    UI.UIManager:Update()

    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 101738.
    Total: 248.853681 ms (FindLiveObjects: 8.454906 ms CreateObjectMapping: 5.814706 ms MarkObjects: 234.252449 ms DeleteObjects: 0.331064 ms)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 101737.
    Total: 244.196038 ms (FindLiveObjects: 7.693512 ms CreateObjectMapping: 5.713224 ms MarkObjects: 230.469604 ms DeleteObjects: 0.319142 ms)



  • Because I get no help. I tryed to deinstall the game... and reinstall it. The same... single player unplayable.

    <size=150%>Verbindung fehlgeschlagen</size>

    Fehler beim Verbinden - Verbindungszeit überschritten.

    Log File:
    Initialize engine version: 2018.2.20f1 (cef3e6c0c622)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: AMD Radeon R7 200 Series (ID=0x6658)
    Vendor:
    VRAM: 2024 MB
    Driver: 25.20.15015.1002
    <RI> Initializing input.

    <RI> Input initialized.

    <RI> Initialized touch support.

    UnloadTime: 0.650761 ms
    Connecting to local host.
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UI.ConnectionUI:ManualUpdate()
    UI.UIManager:Update()

    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    Connection complete.
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UI.ConnectionUI:ManualUpdate()
    UI.UIManager:Update()

    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

    Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 101554.
    Total: 258.404927 ms (FindLiveObjects: 8.061454 ms CreateObjectMapping: 5.747883 ms MarkObjects: 244.124224 ms DeleteObjects: 0.470810 ms)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 101553.
    Total: 243.452944 ms (FindLiveObjects: 8.032063 ms CreateObjectMapping: 6.048170 ms MarkObjects: 229.035822 ms DeleteObjects: 0.336332 ms)


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