In-game link generated hostname apparantly not configurable



  • Is this still where to post bugs? There evidently was an issue tracker at some point, but that Github project is empty.

    Anyway, here's the bug: The server forces the listening interface (with :3001) as the hostname for all generated links, generally addressing them at whatever IP address the game server detects it is listening on (which is usually internal). This breaks lots of different ways of directing traffic to the webserver (DNS, for instance, or anything over a NAT), and should be configurable--if it is already configurable, then it should be mentioned somewhere.

    This is in 7.4.4-beta



  • Hey Slitherrr,

    Bugs can be reported here: https://github.com/StrangeLoopGames/EcoIssues/issues

    Thanks!



  • Thanks for the pointer, I had originally seen the empty project and figured it was defunct, but eventually found a link to the Issues page elsewhere and figured out what was going on.



  • @slitherrr said:

    Thanks for the pointer, I had originally seen the empty project and figured it was defunct, but eventually found a link to the Issues page elsewhere and figured out what was going on.

    Ah, good. Thanks for helping us out by posting your bug reports!