God of death crash



  • Alpha 0.6.2.0 (Windows 10 64-bit, local server)

    Command /godofdeath (as an admin) crashes the client:

    Caught exception: Caught exception invoking RPC SendChat on ChatManager!

    Exception has been thrown by the target of an invocation.
    Exception of type 'C5.CollectionModifiedException' was thrown.

    Stack:
    at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
    at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
    at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
    at Eco.Gameplay.ChatManager.InvokeCommand(MethodInfo method, String args, User user)
    at Eco.Gameplay.ChatManager.ProcessAsCommand(String text, User user)
    at Eco.Gameplay.ChatManager.SendChat(ChatMessage msg, String text, User user)



  • WHat does /godofdeath supposed to do?



  • did you make a bug report about this on github?



  • @rentechd said:

    did you make a bug report about this on github?

    No, I don't have a github account.



  • @LoonyPup Kill all animals / beings not players


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