[Feedback] Current Skill System does not promote co-operation



  • So far, I've seen a lot of advice coming from adding/removing skill point gain as a reward/penalty, and it doesn't address the original issue of player absenteeism.

    The heart of the matter is: This game rewards one who has no aspirations to build big and minimize calorie burn. Humans in real life do not do that - our muscles may devour more, but exercise brings proficiency, and brains gain finesse and knowledge through repeated use.

    It's not whether we should be online or offline to get skills - our actions in game need to be rewarded.


Log in to reply