Animal Husbandry My Idea is to have the ability to contain and raise elk and other animals for active farming. the husbandry would be a separate skill from farming in that you have to capture and tame animals and pacify them for the good of the group. the tame animals would have different laws than the wild animals and would be more beneficial than hunting but would have drawbacks so as to not rule out hunting. there would have to be a way for the animals to breed such as a stables building and a way to feed them maybe grains to feed. if you gave each tame animal stats such as: weight, strength, produce and fertility. you could utilize the animals for things such as: plows, horses for transport, carriages/wagons for item transport, dogs were used for hunting, carrier pigeons were used for mail(rookery building?),