i Run the EU server . and Eric runs the NA server. Those are sort of the only 2 official servers out there.. They get frequently wiped because of bugs or testing purposes for now. Like when the animal death issue is fixed i might restart the world again
I suspect crashes will be a recurring issue for many people - particularly servers hosted by pingperfect. I'm currently limited to 2GB memory and the server is known to suffer memory leaks. Result: server restarts whether we like it or not.
Let me know if the server takes a long time to reappear if/when it crashes again. It typically comes back within a minute or two.
I can't see any issues, but I'm also not sure why you have ecoserver 4 times in the firewall exceptions list as I only have two. Again, mine is not set up correctly. It is listening, but my router is not configured correctly.
It could be a port forwarding issue or it could also be because of the windows firewall (assuming you are running windows).
Make sure TCP ports 3000 and 3001 and forwarded from your router. Then, either disable windows firewall, or add ingoing+outgoing rules for ports 3000, and 3001. (Replace 3000, and 3001 with the different ports if you changed them in the network config at all)
That should be all that is required.
Even just playing (not hosting a server) uses a lot of data when using the phone as a hotspot and most phone companies are cracking down on large amounts of data use. For example Verizon is just dropping people who use over 500gb a month.
It took a lot of data, was painfully slow, and because I had a working router at home, better for me to remote back to my computer and log in. Only using the hotspot when I had to use my chromebook/linux to get my character to turn.
I can't imagine how a server would work.
Jhadred is correct. However, on my dedicated server single player playthrough the skills bugged. The carpentry never showed up after learning, and so I couldn't build roads. Took me a while to figure out what I was missing, though. :p