So, recently I had an idea that I thought would suit the game fantastically. Selective farming. Originally, for instance, corn looked more like wheat. Maybe, when you find a plant it will be in its worst form. You grow a bunch, and there could be a small chance of it "leveling up" into something better. This cycle would repeat until it got to its maximum form. Just a little extra thing.
I've added this to our Github for suggestions. https://github.com/StrangeLoopGames/EcoIssues/issues/7447
Thanks for your suggestion!
~ Shaylast edited by
Strange Loop Games