Time verry fast
One 3 servers I tried days are very short, 150th day ! Is that why animals die ?
The fast time is supposed to be part of the game (but was missing from Alpha 1). It's not related to the animal death bug.
The game simulation runs at 1 real second = 1 in-game minute (so a day in-game is 24 minutes long).
I don't like this time count meaning nothing to the player.
Maybe for visual reason you want to see Sun and Moon dancing in the sky, OK. But displaying false time in game is a problem.
1 - I live in a 24 hours space, time displayed connects me to the game... or not.
2 - The game challenge is a run VS time. We nead a clear time display.
3 - When I command a job on a workbench the game displays me real time duration, and not a fast time meaning nothing to me.
No problem with visual night/day pace, just say it's not Earth. But please display real time or display nothing.
The time factor is easily changeable in the config files, no mater what timescale you set it to, the meteor hits in 7 real life days after world generation.last edited by
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