Whovania's Mod V 0.1 for 7.2.3

  • Greetings one and all!

    After many posts and complains, I have renamed MW's mods to Whovania's Mod, seeing that everything is really based on my world.

    Here comes the list:

    • New Food Items

    Fish head soup, Grill Salmon, Tuna salad, Bake salmon, Fishsticks, Tuna Casserole, Fish tacos, Tuna fish Sandwich, Spicy clam chowder, and Fish fillet!
    (NOW you got a good reason to fish!)

    New oils to be made with Both Huckleberry seeds, Corn seeds, Beet seeds and wheat seeds.

    MILK! Eco's first drink? Now you can say YES when people ask you if you got this!

    Five New Food items for Late Game, made in(on) the Kitchen!

    • Upgrade Tools!

    Upgrade old tools to the next tier! Most made on Anvil, while Modern made at the Factory!

    • Recycle!

    Those who have maxed out levels in Tailoring can recycle old starter backpack!
    Those who have maxed out levels in Basic Craft can recycle old workbenches and campfires!
    Those who have maxed out levels in Woodworking can recycle wood pulp!
    Those who have maxed out levels in AlloySmithing can reduce tailings!
    Those who have maxed out levels in Road Construction can recycle old stone roads and ramps

    • Changes to vehicles:

    Small and Wooden carts can carry more, and a small speed increase depending on road type.

    Power carts small speed increase on Stone and Asphalt, but major decrease on Dirt!

    Biodiesel used on Power carts is now back

    • New items:

    Bigger Storage Chest!

    • World Changes:

    Your carried items now stack to 20 while holding them, or in carts!

    Shovels now can grab 20 items from a stockpile/carts instead of 1!

    Torches now stack. Now you can keep your Standing torches going for longer!

    Strengthen Road tools, and cut repair cost in half

    Fixed the wording of Tailings so it is not so misleading.

    Increase the size of Refrigerators storage.

    All House Value items now ONLY will clash(give you a penalty ) if you place multiple of the same items, not different items!

    Change to V.11

    Fixed: bug where HV was not counting

    Fixed: minor tweaks to items

    A MAJOR THANK YOU for the help and artwork goes to Phlo!!!!

    Phlo has done an amazing job of artwork to these new icons!

    All but six item from the food list has new icons!

    Note: Bigger Chest lost the skin(was cheating and using the in-game skin, seems they removed/moved it) It will be a White box until I can make Eco and Unity play nice, or I can get help with it.

    Download here: Whovania's Mod v.11 for 7.2.3.zip


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  • Hi, thanks for the update!!
    I've noticed that on all items there's a new [currency] string that is missing on your modifications, also many items now have a 20 stack as default so the modded items are reduntant and not needed anymore.
    About objects latest patch added (linkable) storage on some fornitures, maybe you should take a look on updated vanilla cs files, probably you can remove/improve some stuff there aswell.
    also there's a new string on objects that added a tooltip about housing that is missing on yours..

    i've compared and fixed that for my server if you mind i can share :)


  • Yeah. My server just restarted and we are a still playtesting this. We have noticed that most items do stack 20, while some stack 15(like hewn logs) Will be testing more stuff out and making a fix soon! :)

    Thanks for the feedback!!


  • I installed this to try it out on single player mode and it won't let me in game. i get a connection failure message. I uninstall it and i can get in game just fine.

  • Reply to your private chat, to help you :) Altho, I also wonder how you uninstalled this?


  • Was going to ask if this worked on 7.2.4, but now they've gone to 7.2.5 even. O.o

    I had to remove it in 4 because of a crash (and no, I don't have the log, sorry - normally I'm good about that, but I failed). I miss my carts actually carrying the right amounts... does it work still? Generally I mean?

  • Yes it does


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