Eco server crash after a certain period of time


  • hi if anyone can help with this it would be nice since i can't always be here for restarting the server

    thanks

    run on:
    win 10
    xeon w3550 3.07
    16gb ram
    64 bit

    file: ClientUpdateException NullReferenceException 03071519.ecodmp

    --BEGIN DUMP--
    Dump Time
    03/07/2018 21:15:19

    Exception
    System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
    à Eco.Shared.Networking.NetObjectManager.GetInitialObjectStates(IEnumerable1 newObjects, INetObjectViewer viewer, ICollection1 monitored)
    à Eco.Plugins.Networking.Clients.Client.Update(Stopwatch timer)
    à Eco.Plugins.Networking.Clients.Client.<.ctor>b__56_1()

    --END DUMP--

    file: Crash LiteException 03073444.ecodmp

    --BEGIN DUMP--
    Dump Time
    03/07/2018 21:34:44

    Exception
    LiteDB.LiteException: Timeout. Database is locked for more than 00:01:00.
    à LiteDB.LockService.Read()
    à LiteDB.LiteEngine.<Find>d__9.MoveNext()
    à LiteDB.LiteEngine.<Find>d__13.MoveNext()
    à LiteDB.LiteCollection1.<Find>d__17.MoveNext() à System.Linq.Enumerable.WhereEnumerableIterator1.MoveNext()
    à System.Linq.Enumerable.LastOrDefault[TSource](IEnumerable1 source) à Eco.Stats.ContinuousPlayerStatManager1.RecordAction(T action)
    à Eco.Core.Utils.AtomicAction.SimpleAtomicAction.TryApply()
    à Eco.Core.Utils.AtomicAction.MultiAtomicAction.TryApply()
    à Eco.Gameplay.Players.User.Tick()
    à Eco.Simulation.Simulation.TickAll()
    à Eco.Gameplay.Players.UserManager.Run()
    à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    à System.Threading.ThreadHelper.ThreadStart(Object obj)

    --END DUMP--


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Internal error.

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