Organic skill system (mod request)


  • Instead of the current system (skill points are generated artificially out of thin air), I'd like to see an organic (natural) skill system (something like Wurm Online for example) - players improve skills simply by executing the associated actions.

    For example, you improve digging skill by digging dirt, or logging skill by chopping down trees...

    Optionally, skill would degrade if you won't use the action for some (long enough) time.


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  • I don't think anyone is willing to do a mod of that size without having the game stable, every version you're risking that you have to totally re-write the mod. I'd say this is too soon for any large mods that change the game behavior



  • @ClayC said:

    I don't think anyone is willing to do a mod of that size without having the game stable, every version you're risking that you have to totally re-write the mod. I'd say this is too soon for any large mods that change the game behavior

    You are right, I completely agree.

    It was just a random (desperate) idea for the future :)

    PS: I really don't like the skill system they "refined" for 6.4.0.


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