Question, World Object is Transparent.
This is my first attempt at creating a mod to add a new object, so I just started with a small chest.
I have Unity 2017 and I've imported the Eco asset and everything explained here https://github.com/StrangeLoopGames/EcoModKit/wiki
In my Unity project I copied the SampleItem and renamed it to SmallChestItem then gave it a new foreground icon. This part works in the game:
Then I copied the SampleObject and renamed it SmallChestObject and I gave it a material auto-created by Unity from a wooden crate texture I saved in the Assets\EcoModKit\Materials\ folder:
I created these files by copied other object files and modifying them to go with the objects:
And I modified \Mods\WorldObjectOccupancyAutoGen.cs to include SmallChest.
But in the game the world object just appears transparent:
I must be doing something wrong with how the texture is included in the asset bundle or something.
Any help would be appreciated.
This is a Bug in 6.4+ It has been posted on GitHub :)last edited by