MW's Mods 6.4
Greetings one and all!
Here is the updated version for Eco 6.4.
<mod is outdated>
This Mod has:
Allow Players to carry items 20 at a time!
Fixed Weight of Carried Dirt, Ore, and Sand!
Allow Players to stack items up to 20, instead of 10, in a cart type vehicle.
Fish Tacos are BACK! (still working on a nice balance for my old foods!) Slightly better than Elk Taco, but do not eat a lot, you could get.. well.. you'll see....
Tailings can be burned in a blaster, with Rank 5 of Alloy Smelting!
Recycling Efficiency and speed added to help burn more and faster!
Fix world Items from clashing with other world items for hurting your skill points!(Old way: Add a bed (1 point) and a small rug(.75 points thanks to bed) in one room. The new way: You get one point for each now, and get hit with .75 if you add either another bed or small rug)
Tool Upgrade! You can now upgrade old tools to newer better one! Stone/Wood to Iron, Iron to Steel, Steel to Modern!
Bigger Storage chest! Needs Lumber and Iron ingots!
Shovels now can pick up 20 at a time from carts/Stockpiles!
The stove is NOW made on an Anvil!
Fixed: Coal is now as light as the ores, dirt, etc!
Changed: Stove NOW need Steel to be made(Really? Logs still??? :P)
Added: Solar Panels. Use the POWER OF THE SUN to power your Grid. Beware! This will cause Increased CO2 to be made, and only gives a small amount of power(100) You will need to build a Solar Farm if you want to turn your house/city Green!!!
Solar Panels takes 20 Steel, 10 Fiberglass, 5 Circuity. Made at the Factory, and you will need Rank 4 of Industry!
Small Fix: Small and normal size carts have increased the amount of weight they can hold!last edited by Master Who