UNIONWorld Server (v0.7.2.2)
We have just opened a dedicated ECO server on the UnionWorld Network, our dedibox has 256GBs RAM, Intel i5 hexacore CPU and 480GB SSDs to make sure the server runs as smooth as possible. We also host this machine directly, no 3rd party hosting!
You can find us on the serverlist ingame.
Homes - Allows you to set /homes to quickly return to your claim
Voting - Vote for tokens, which can be exchanged for skill points
Teleport - Teleport to another player for calories
Stats - Check statistics of players
Emotes - Slap, Punch, Wave and Hug
Lights - Right click to turn lights on and off
(Courtesy of Clays Tool Kit)
Crash Detection - If the 9km world server crashes it should auto restart after a few minutes
(Courtesy of kicker22004)
90 Day Meteor
Skill Gain doubled
Wooden Cart capacity doubled (originally 1500kg, now 3000kg)
Powered Cart capacity quadrupled with 30 slots (originally 3000kg now 12000kg)
Lowered Woodpulp calorie cost to match chopping logs
Woodpulp can be used as fuel
Updated main post, you can't see us on the server list?
Homes, Voting, Teleport, Stats, Emotes and Togglable Lights have been added to the server.
I have also recreated/reset the world, the new world is 2km2 as 4km2 was a bit too big.
server down for update?
Server has been updated to version 6.2.0
hey york why cant i join got the new 0.6.2.0 alpha but i says "0.6.2.0 alpha release 737b5d74" can u help
@steffenboss Just fixing that now, we got the files a little early apparently, should be back online and fixed in around 15 mins
@York cool ty york :-) miss you guys :-P
@steffenboss Should be fixed and online now :)
this server seem to be going in the right direction, keep up the good work @York
Server has now been updated to 0.6.3.0, we have also added crash detection which should auto restart the server after a few minutes should it crash.
Server has been updated to 0.6.3.1, we have also updated the toolkit which includes new holiday items and made some balance adjustments to industrial items.
Great server, but I don't think "crash detection" feature is working properly.
It is but sometimes the server doesn't always technically crash, its still active on the console, hopefully we will be getting an update to address that soon.
Hey York, are you still looking at creating that new server shortly before the beta comes out on steam?
New and updated server has now been opened!
Server has now been updated to version 0.7.2.1
We have also opened a brand new second server with a large 9km world and 100 player slots.
Updated to version 0.7.2.2 - This should resolve the lag issues