Client Exception: Alpha 6.0.3 regularly getting Exception RPC PlayerInteract


  • Hi,

    a friend of mine is getting the following exception alot. Can anyone help please?

    • Client
    • Windows 10

    Detailed Description of Issue:
    Automatically leaving server with the below error message. It is not really reproducible, but it happens alot when interacting with chests and campfires.

    Error Message:
    *Caught exception: Caught exception invoking RPC PlayerInteract on Player!

    Do not create ItemAttributes after cache has been initialized. Used the cached attribute.

    Stack:
    at Eco.Gameplay.Items.ItemAttribute..ctor()
    at System.RuntimeTypeHandle.CreateCaInstance(RuntimeType type, IRuntimeMethodInfo ctor)
    at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeModule decoratedModule, Int32 decoratedMetadataToken, Int32 pcaCount, RuntimeType attributeFilterType, Boolean mustBeInheritable, IList derivedAttributes, Boolean isDecoratedTargetSecurityTransparent)
    at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeType type, RuntimeType caType, Boolean inherit)
    at System.Attribute.GetCustomAttributes(MemberInfo element, Type type, Boolean inherit)
    at Eco.Shared.Utils.ReflectionUtils.HasAttribute[T](Type type, Boolean inherit)
    at Eco.Gameplay.Components.StorageComponent.<>c.<OnActLeft>b__7_2(ItemStack stack)
    at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable1 source, Func2 predicate)
    at Eco.Gameplay.Components.StorageComponent.<>c_DisplayClass7_0.<OnActLeft>b_0(IInventoryChangeSet changeSet)
    at Eco.Gameplay.Items.Inventory.TryModify(Action1 callback, User user) at Eco.Gameplay.Components.StorageComponent.OnActLeft(InteractionContext context) at Eco.Gameplay.Objects.WorldObject.OnAct(InteractionContext context, Func2 resultFunc)
    at Eco.Gameplay.Players.Player.PlayerInteract(InteractionInfo info)*


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Internal error.

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