Gaming community looking into starting a new ECO game server
Hi, I belong to a prominent gaming community, we are looking into the possibility of starting a new server and a new gaming group specifically for playing ECO.
Things to note: we will require you to be on at specific times throughout the week (usually (2) 1 hour time periods) and partially active through out the week (we understand you have real lives)
We would have specific rules set for the server I.E you can only do 2 skill trees
If anyone is interested please comment on the post and let me know. We would be maybe looking to start this after alpha 6 and need to see a general level of interest from as many people as possible
Posting where your server is located would help us know if its worth signing off on. EU server for some is a dream others a lag-a-lichous time.
Also, you will be happy to know there are skill tree caps coming in the next update, I believe from the rummaging around in the server's settings in the 6.0 staging build.
It doesn't look like they did it in a "max amount of skill trees", its actually in "Unlock Cap" that is described as: Players may not have more than this many skills level 1 or above (upgrades don't count towards this total). Which is good, because some trees are very extensive, whereas others are not.
along with this, "AllowUnlearn" with true/false, and described: If set, players can unlearn skill.
and "UnlearnRefundRate" described as: What percent (0-1) will players be refunded from the original cost when unlearning a skill? Defaults to none.
I hope this helps with your idea of people picking roles in the community to further people working together.
Cheers as always,
Where is the server located, how many players are you aiming for, and when are the times required to be on? I might consider joining.
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@Khader the server would most likely be NA and if there is a big enough need and interest they generally open a EU server soon after
@RebelWisp. Thank you, hopefully they implement that in the next update. I have run two servers for the game before and the 1st no one traded as they all had the skills to do whatever they wanted. Only issue i may see is not enough online activity if someone has no skills in one category or no one reaching high enough in a skill tree to be able to share with everyone else. I got around this in the last server by simply stating you can have the one first level research in all fields and then fill out one field completely
@Micro753. NA server, anytime really but usually the mandatory times twice a week are usually later in the evenings. One day on the weekend and another day during the week. Server size i would hope to have atleast 15 active players playing around 6 hours a week not including mandatory times. We would also provide a teamspeak channel for all members