Graphic problems on Mac


  • Hey there,
    I've tried to run the game on my mac, but it failed.
    No matter which resolution I choose, the screen is always flickering and the game is stuck at "loading objects 100%".
    I've started in window-mode and also there the whole screen is flickering.

    technical specifications
    processor 2,8 Intel Core 2 Duo
    RAM 4GB DDR3 1067 MHz
    graphiccard NVIDIA GeForce 9600M GT 512 MB


  • mac 4 graphics 5
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  • Howdy ZwenAusZwota!

    Could you try to make a video of the issue and send it to me?

    What Mac os version are you running?

    On top of that could you please find the logs and atach them also for me ? you can find the logs ~/Library/Logs/Unity/ on your computer.

    Thanks!



  • Initialize engine version: 5.5.0f3 (38b4efef76f0)
    GfxDevice: creating device client; threaded=1
    Renderer: NVIDIA GeForce 9600M GT OpenGL Engine
    Vendor: NVIDIA Corporation
    Version: 3.3 NVIDIA-10.0.51 310.90.10.05b12
    GLES: 0
    GL_ARB_blend_func_extended GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
    OPENGL LOG: Creating OpenGL 3.3 graphics device ; Context level <OpenGL 3.3> ; Context handle 51507200
    Begin MonoManager ReloadAssembly
    Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
    Loading /Applications/Eco.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
    Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
    Loading /Applications/Eco.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
    Loading /Applications/Eco.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
    Loading /Applications/Eco.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/SampleClassLibrary.dll (this message is harmless)
    Loading /Applications/Eco.app/Contents/Resources/Data/Managed/SampleClassLibrary.dll into Unity Child Domain
    Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/Eco.Shared.dll (this message is harmless)
    Loading /Applications/Eco.app/Contents/Resources/Data/Managed/Eco.Shared.dll into Unity Child Domain
    Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/LZ4.dll (this message is harmless)
    Loading /Applications/Eco.app/Contents/Resources/Data/Managed/LZ4.dll into Unity Child Domain
    Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)

    • Completed reload, in 0.169 seconds
      Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
      WARNING: BC6H/BC7 texture format is not supported, decompressing texture
      UnloadTime: 1.956409 ms
      Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
      Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless)
      Platform assembly: /Applications/Eco.app/Contents/Resources/Data/Managed/Mono.Security.dll (this message is harmless)
      WARNING: BC6H/BC7 texture format is not supported, decompressing texture
      Item TransportContractItem is not in mods from server.

    (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Item BuildContractItem is not in mods from server.

    (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Item ContractItem is not in mods from server.

    (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Item ConstructionPostItem is not in mods from server.

    (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Missing following icons: BackpackTrainingSkill, PlayerItem

    (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Missing following objects: MeteorExplodes, MeteorExplodesInAtmo

    (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    ChatLogEntry had null chatMessage: ChatLogEntry (Assets.UI.Scripts.ChatLogEntry)

    (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    ChatLogEntry had null chatMessage: ChatLogEntry (Assets.UI.Scripts.ChatLogEntry)

    (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!

    (Filename: ./../../PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1116)

    Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

    (Filename: ./../../PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)

    Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.

    (Filename: Line: 54)

    ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!

    (Filename: ./../../PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1116)

    Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

    (Filename: ./../../PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)

    Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.

    (Filename: Line: 54)

    ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!

    (Filename: ./../../PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1116)

    Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

    (Filename: ./../../PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)

    Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.

    (Filename: Line: 54)

    ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!

    (Filename: ./../../PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1116)

    Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

    (Filename: ./../../PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)

    Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.

    (Filename: Line: 54)

    ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!

    (Filename: ./../../PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1116)

    Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

    (Filename: ./../../PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)

    Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.

    (Filename: Line: 54)

    ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!

    (Filename: ./../../PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1116)

    Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

    (Filename: ./../../PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)

    Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.

    (Filename: Line: 54)

    ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!

    (Filename: ./../../PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1116)

    Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

    (Filename: ./../../PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)

    Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.

    (Filename: Line: 54)

    ConvexHullBuilder::CreateTrianglesFromPolygons: convex hull has a polygon with less than 3 vertices!

    (Filename: ./../../PhysXCooking/src/convex/ConvexHullBuilder.cpp Line: 1116)

    Gu::ConvexMesh::loadConvexHull: convex hull init failed! Try to use the PxConvexFlag::eINFLATE_CONVEX flag. (see PxToolkit::createConvexMeshSafe)

    (Filename: ./../../PhysXCooking/src/convex/ConvexMeshBuilder.cpp Line: 253)

    Failed to create Convex Mesh from source mesh "". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.

    (Filename: Line: 54)

    Playing: This Small Town - Night for town

    (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Setting up 1 worker threads for Enlighten.
    Thread -> id: 70000021d000 -> priority: 1
    NullReferenceException: Object reference not set to an instance of an object
    at Eco.Shared.Networking.RPCManager.DoCall (System.String methodname, INetObject obj, Eco.Shared.Networking.AwaitedQuery query, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.RPCManager.Call (System.String methodname, INetObject obj, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.NetObjectExtensions.RPC (INetObject netObj, System.String method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.View.View.RPC (System.String methodname, System.Object[] args) [0x00000] in <filename unknown>:0
    at AvatarCreationUI.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at Eco.Shared.Networking.RPCManager.DoCall (System.String methodname, INetObject obj, Eco.Shared.Networking.AwaitedQuery query, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.RPCManager.Call (System.String methodname, INetObject obj, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.NetObjectExtensions.RPC (INetObject netObj, System.String method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.View.View.RPC (System.String methodname, System.Object[] args) [0x00000] in <filename unknown>:0
    at ClothingInventoryControls.SaveColor (.InventoryView inventory) [0x00000] in <filename unknown>:0
    at ClothingInventoryControls.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at Eco.Shared.Networking.RPCManager.DoCall (System.String methodname, INetObject obj, Eco.Shared.Networking.AwaitedQuery query, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.RPCManager.Call (System.String methodname, INetObject obj, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.NetObjectExtensions.RPC (INetObject netObj, System.String method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.View.View.RPC (System.String methodname, System.Object[] args) [0x00000] in <filename unknown>:0
    at ClothingInventoryControls.SaveColor (.InventoryView inventory) [0x00000] in <filename unknown>:0
    at ClothingInventoryControls.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at Eco.Shared.Networking.RPCManager.DoCall (System.String methodname, INetObject obj, Eco.Shared.Networking.AwaitedQuery query, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.RPCManager.Call (System.String methodname, INetObject obj, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.NetObjectExtensions.RPC (INetObject netObj, System.String method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.View.View.RPC (System.String methodname, System.Object[] args) [0x00000] in <filename unknown>:0
    at ClothingInventoryControls.SaveColor (.InventoryView inventory) [0x00000] in <filename unknown>:0
    at ClothingInventoryControls.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    NullReferenceException: Object reference not set to an instance of an object
    at Eco.Shared.Networking.RPCManager.DoCall (System.String methodname, INetObject obj, Eco.Shared.Networking.AwaitedQuery query, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.RPCManager.Call (System.String methodname, INetObject obj, INetClient target, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.Networking.NetObjectExtensions.RPC (INetObject netObj, System.String method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Eco.Shared.View.View.RPC (System.String methodname, System.Object[] args) [0x00000] in <filename unknown>:0
    at ClothingInventoryControls.SaveColor (.InventoryView inventory) [0x00000] in <filename unknown>:0
    at ClothingInventoryControls.OnDestroy () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)



  • El Capitan 10.11.6



  • Can't upload videos, max filesize exceeded :(



  • try dropbox, google drive, etc :)





  • Nice mate hopefully @NoBlackThunder can forward this to the right people.



  • ahhh you have the 100% object bug ? if you join another random server you can join right? if so than this is a known bug that has something to do you having an invalid position on the server .. its a server side bug



  • Hey there,
    unfortunately thats not the problem.
    I've tried several different servers (>10). The program always get stuck at 100% object and the screen is flickering like crazy...



  • anyone know, when this game release in steam ?



  • There is no confirmed date, but i would at least assume that they are releasing the 5.5 Alpha before they release it on Steam.



  • If you are stuck on the 100% loading bug then the issue is because your character position in the game world is invalid .. there is a workaround hotfix server admins can to to fix your character position



  • @NoBlackThunder can I have a link to the admin procedure for fixing position of a player unable to log in?





  • its pretty simple . download and apply the file under mods / commands . restart the server and type the tpo command while the user is offline


mac 4 graphics 5
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