Talk, Play, Laugh, Teach, Learn.
Ive updated the spreadsheet a little bit, to 6.1.1. (a few consumable none food items are removed from the list.)
Ive not made this spreadsheet just adjusted it a little, the creator of who's work i copied is @Shakesbeer
who on his terms copied it from the original authors.
I got 3 versions for those who want a little flavor.
Just download it to pc or mydrive to edit and use them,
- Normal - Eco Global Food Calculation 6.1.1 alpha
- No Raw/low calorie Food Eco Global Food Calculation 6.1.1 alpha - Short Version
- For first days Eco Global Food Calculation 6.1.1 alpha - Nature + Campfire Recipes (no butchery)
Im experiencing the same kinda problem also, started a new round of eco. played for a few days and only 7 citizens on the server after being online for 17 days, there are more server online then active players at the same time it looks like.
There's more eco players then we are seeing online but all playing with there own community friends, and this is causing a lot of spread.
cause of the spread server get to inactive and those people stop playing again waiting for new update to start a new round hoping for more players.
I think to get a few more succesful game round of the ground, less servers and more players playing together on less servers would make the game more active, ive stopped playing on my community servers after a day or 5 cause there was nobody else to play with.
pretty hard to reduce the amount of servers, as community's like to have there own server online.
if any body has some good feedback feel free to post it maybe if more people are away of the same issue or have other id's about what the problem might be we can increase game activity with a good plan/better approach.
Server Name: RG Community w/ ClaysTK - Meteor 60 days - discord.me/Wj3MSct
Server address: 188.8.131.52:3000
Server Version: Eco Alpha 5.6.1
World size: 120 x 120
Meteor: 60 Days
Rule 1: Keep conversations game related on the server, No harassment, cursing, sexuality, religion in chat please.
Rule 2: Stealing & grieving, is not allowed. (to minimize this claim your land, lock chest.)
Rule 3: Land Claiming, dont excessively claim land by hoarding claim from other players. (hint: use deed to give others access to your land)
Rule 4: Admins are not allowed to use there power for there own gain.
Rule 5: Follow admin instructions, have a good conversation with them on discord.
Have fun playing all,
I would say it could work in theorie but its not somthing thats very effective in range of stabel performance.
From what i read up about this specific nas your calling here Qnap TS-251, its hase memory upgrade capability's and can run a virtual machine software. and it hase a stronger cpu then the average nas, but its still a weak cpu to run a server on but posible,
Passmark benchmark scores,
Intel Celeron J1800 @ 2.41GHz - 1026 points (in the Nas)
Intel Core i3-7100 @ 3.90GHz - 5921 points (modern budget cpu 125$)
But in theorie it could be posible, add atleast 1gb preferebly a bit more of ram, install any os compatible with the NAS and eco on there and boot it up,
I like to reply to this post, just as a confirmation.
I love the game, and follow its development.
Myself im a bit of a pc hardware junkie on a tight budget.
Performance per Buck, and in the current state its true if you dont want to reduce your game play resolution, the game runs pretty heavy.
I dont mind this as its a difficult process creating a game like this, on a low budget with only a few staff members, but depending what kinda audience you want to reach performance could be very important.
But i have to say the games does run on 720p with every thing on low, on a low end video card.
But with the expectations of people playing the game,at home or on schools. every thing on low wont satisfy the users.
the game looks decent on 1080p with graphics at medium view distance medium. not great but decent,
Its a very raw game at the moment, functional i would say but not very pleasing on the eyes, if you dont know what kinda game your getting into.
But to play the game at 1080p, medium settings, the average pc wont be powerful enough, most new pc's have a Intel I3, or AMD cpu that's about the same speed and that is enough for eco, but the game runs very heavy on its gpu and most people with low budget, laptop, or potentially using eco at a education facility wont have the gpu power to run the game decently, in its current state.
This post is just a confirmation to the post made by @DonkeySurvivalist
and not ment as criticism,
1: the game is in alpha, so i have no expectations in any aspect, and every development is a surprize ;)
2: gameplay: The basics is done and looks good and promising.
3: Performance: On a game pc it runs, decent to good. - pc systems with a gpu cheaper then 125$ from 2017 and the game runs bad.
For a alpha game published to small public its good so far, If the game would be released on steam in its current state, i feel it would do more damage then good. cause of the heavy gpu requirements in its current state.
It would be nice, if a extra layer of download security could be added, a authentication from your eco game account, to download the files from the file server. having to login to be able to download the files. this should also be possible, linking the eco user database to the download page, on login with only read rights.
Hi black, i hope i can take a moment of your time, if you are the right person to send this message to.
If this hasnt been suggested yet by another person, could you suggest to the person'(s) in charge of the eco downloads / account verification's. To maybe add account verification to the official eco download links, in the form of only read rights. this would be very helpful.
Thanks for reading this, if this is suggested before already, ignore this message.
Ok i will not post these link on the forum, and wont help people to play the game when a bug occurs.
I wont do this again cause Rentechd will remove me from the forum if i do. (he pm'd me in a message.)
These links i posted where a temp fix as the download links under account did not match versions.
Also these links i posted are official links from the eco game.
And these links are already widely spread over the internet, there no secret as there public download links, no security no login,
People who not paid for the game, have the means to download the game way before i posted these links.
To a good game all,
From what i can tell plant have no relations with each other, that the grow bad or good with each other.
But depending on the plant needs and the type of soil you are planting the crops on, some crops can be combined better.
Cause of the different amount of Nitrogen,Phosphorus,potassium every plant needs.
for your second question, Yes land regenerate's itself pretty quickly when there's no crops on it, (and no crops close to it,)
If you sample the soil, you can see all the value's.
C is the current value of the land.
P is the predicted value in the next tick (10 minutes).
D is the delta, or change in value, per tick before regen and area checking.
B is the base value which the current will approach up to if the delta is not greater than the regen.