We have just opened a new dedicated ECO server (version 0.6.2.0) on the UnionWorld Network, our dedibox has 256GBs RAM, Intel i5 Hexacore CPU and 480GB SSDs to make sure the server runs as smooth as possible. We also host this machine directly, no 3rd party hosting!
You can find us on the serverlist ingame.
Homes - Allows you to set /homes to quickly return to your claim
Voting - Vote for tokens, which can be exchanged for skill points
Teleport - Teleport to another player for calories
Stats - Check statistics of players
Emotes - Slap, Punch, Wave and Hug
Lights - Right click to turn lights on and off
Meteor is disabled
Skill Gain doubled
Wooden Cart capacity doubled (originally 1500kg, now 3000kg)
Powered Cart capacity quadrupled (originally 3000kg now 12000kg)
Tomato growth rate increased to match other crops
Lowered Woodpulp calorie cost to match chopping logs
Woodpulp can be used as fuel
The current sound of rivers are awful, it's more like white noise than water and pretty much makes settling near a river out of the question unless you want to go insane!
Any chance of getting a new, less intensive, less constant sound effect for them or perhaps replacing it with the current coastal water sound effects which are much more bearable?
Also curious, is there anyway we can do this ourselves with the current Unity xmls?
No Co2 is bugged currently and sea/temp rises are disabled, no idea if thats changed in 6.1.2 but on that other server co2 had no effect.
That server we were on got wiped/reset, maybe had some hosting issues but I'm making my own (UnionWorld) now with some tweaks to carts/terrain noise/increased tomato growth. Will also add Clays Tool Kit when it's updated for /home and other useful features.
Dev post here:
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