The game appears to be having trouble creating a new world or connecting to an old one after an update.
Steps after an update:
- Launch Game
- Select New
- Enter Name
- Leave Collaboration selector at No Collaboration
- Check Generate New and Skillpoints on Crafting
- Click Start
- Click Yes
- At Compiling Mods phase, game minimizes to task bar. New Crash TargetInvocationException.ecodmp file is generated in Eco\Eco_Data\Server\Dump.
Crash TargetInvocationException 03284949.ecodmp
- When I click back into the still Running client, I am greeted with "Connection Failed" prompt.
- Clicking on the screen then goes back to the main menu.
To get past this, I deleted everything in the game directory, and then re-verified the cache. Once that was done, the game started working again.
I was able to link my account when it was first made available, but when I did, I saw a pop up banner at the top with an error message about the key already being claimed. It went away pretty fast though, so naturally I wasn't able to capture it. Since then, I have not seen it show up in Steam.
So, since this is still Early Access, i'll be sitting back and waiting for it to get sorted out while I play other games.
Patience and virtues and all that...
Well, I had IT put in a new video card, and so far so good. Thanks for your patience and suggestions. We can either leave this thread up as a warning to others on what maybe not to do, or just delete it as a very specific case that's probably not going to be useful to a whole lot of people.
For some added context, this is a corporate machine that is also used to occasionally run the Unity engine based game we're working on, and it does so without complaining. I will check for any sort of temperature anomalies when I get back into the office after the break, but I'd be really surprised if that was the issue.
I'm experiencing a hard system crash after maybe an hour of play. My left monitor turns green and the right one turns black. The only way to recover is to hold the power button.
What sort of data would be useful for helping discover the source of this issue? dxdiag? Local client logs?
I'm on Windows10 x64
Nvidiea Quadro K4200