• Kryzzk

    Hate to disagree with you, but there are many other things that would be far better in my opinion. I learned to drive a car by getting behind the wheel, I learned to drive a Skid Steer and a Excavator the same way, professional Training? nope, never had it and I was a lot better than some of the guys that had it.

    Never used a hand plough but lets be real, how much training would you really need to push a blade in a strait line? as for the tractor, I have used real tractors with no professional training, lets face it, it's an oversized lawn mower with a PTO to the back, put it in gear, drop the attachment, engage the POT and drive. Takes practice to do a great job, but anyone can do it without any training.

    That said, I do think that if you are not a Farmer then you should not be able to just up and use farming equipment without a penalty of some sort and the same with the Excavator, the skid steer, well, any joe blow can rent and use one just about anywhere in the US, granted they are no where near as strong as they are in the game but still.

    I think linking the equipment to the associated Skill should be sufficient, but even that Idea I don't like as I am not a professional in any field that uses the above equipment, but yet I can, and have jumped on them and used them, I also 100% disagree with requiring a skill to be unlocked for the trucks, my 13 year old can get in the car and drive and she has never had any training on it.

    posted in Ideas & Feedback read more
  • Kryzzk

    I suggest adding a Placeable structure that you craft from lumber and glass on the saw table that would let you grow all planets and crops that you can get seeds for even if you are not in their biome, it would need fertilizer for fuel (and maybe add buckets, pipes and water pumps so that it could also need water that the player would have to use a bucket to add, or attach pipes and power a pump to get the water to it). If the fuel runs out the plants die and have to be replanted.

    I also suggest a compost bin to allow players to take items/trash and turn them into fertilizer, Items/trash could be placed into the compost bin and would turn into contaminated dirt (or just dirt/compost) over time. To make fertilizer from the dirt/compost the player might have to add meat or vegetables (and water if that gets added to the game) to the bin.

    posted in Ideas & Feedback read more
  • Kryzzk

    I originally posted this in General but I received no replies so I thought I might move it to here and see if anyone replied to it.

    Is there a way to see how long a player has been offline and take their land back if they have been offline for a while? I have several players on the server I admin on that I'm fairly sure have not been online in more than 2 weeks, they have land claimed and partly built on, if they have not been online for more than 20 days I would like to remove their land claims so that some one else can use the areas but so far I have not been able to find out how to see when a player was last online or remove their claim to the land.
    Thanks for any help.

    posted in Community Help read more
  • Kryzzk

    I have not tried the new update yet so I'm not sure, but have you tried adding a few water/wind mills to your place to see if they can generate the power you need?

    posted in Community Help read more
  • Kryzzk

    I suggest adding a Trash recycling station, designed much like the refinery, something that could be placed outside, requires power from the power grid, and would create a small amount of pollution when in use, players could "recycle" 100 trash into 75 dirt, and then some plant fibers, and maybe 1 -2 gold, iron, copper, wood and stone.

    posted in Ideas & Feedback read more
  • Kryzzk

    OPTIONAL NPC's, Something that can be turned on or off when a game/server is set up, In my opinion, would be very good for small servers with few people or for those who are playing alone. Have NPC's perform specific jobs and sell and trade their good to the player or players in the world, perhaps something where the players would have to build houses to "attract" NPC's to the area and then the NPC's could build their own "workshops" onto the house.

    posted in Ideas & Feedback read more
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