Testing testing testing - 6.1.2
This post is only to show bugs and my artistic decorating skills xD
Summary at the bottom of post.
- Rooms can be flooded, or have a tree inside the house - works just fine
- if u /spawntech and/or roads inside the current furnished room - points still count for House Value until You remove any object
- You don't need a door to have fully functional room, just open space 1x2 to go through
- Bookshelves / Shelves are counted as the same furniture type
- 3rd general room doesnt count anything else than Tallowcandle
- Candles doesn't show time when they run out of fuel
- After placing bookshelves/shelves in 2nd general room,
- Cast Iron Stove / Stove doesnt count towards kitchen house value rating
- Cast Iron Stove / Stove bugged and they are inside of room, but phantom
- Mills stack just fine (lol)
- Objects outside of room create room , with disabled workbenches, that doesn't exist
- Every single industrial gives 0 points
Example from D&D 5ed.
The experience point cost to gain a level is always based on your total character level, as shown in the Character Advancement table, not your level in a particular class. So, if you are a Cleric 6/fighter 1, you must gain enough XP to reach 8th level before you can take your second level as a Fighter or your seventh level as a Cleric.
We have changed that (or similar) Character Advancement rules in our house rules to fit description I've written before.
According to d&d rules leveling up with SP inflation in Eco would be close to each other or the same, but making it a house rule like stated in previous post makes leveling bit easier, but there was a price for it in proficiency level.
So this way our multiclass system allowed us to level up above maximum level with a cost of increased XP for each level above.
You have maxed Chef profession but still want to progress through and level up another profession so You will have to pay a double XP to level up another class level above maximum level You currently have.
Which means that You can develop Your main profession without negative impact but each another class level You take beyond maximum proficiency level will dramatically increase XP cost.
There will be moderate challenge to max out Your main profession, but to max Your secondary or third one will require twice or quad amount of XP to level up.
So if maxing Chef skills cost you lets say 500 SP, then maxing butchery will require 1000 SP and 2000 for farming...