Question for the Veterans: World size vs. target player population
What size world have you found to be an ideal size based upon the target number of players?
I'm starting a server and trying to gauge what size world we should start with. Would appreciate any information/context you might have from playing on or running a server. Hopefully I can glean enough to at least get us started in the right direction and avoid potential server issues or conflicts later in the game.
How has the size of your generated world affected the performance of your server?
How have you found the performance of your server in relation to the number of (active) players?
We have 54 registered players on our server and it runs fine on default size.
However it is a dedicated machine and 60 refresh rate. Up time as of today is 69 days and counting...