HI! VERY new to the game. only played two days RT so far. no manuals, so I just went in and played with things till i figured them out. Of course, made a lot of mistakes(?), not knowing. I cut a few trees to build things with, but wanted to start with stone walls. not knowing, I just mined stone and stacked them as walls around my base. lol. of course, later I realized that eh game didn't recognize that as built walls. so now I have been building wood walls after making a storage area.
First, I wanna say I have been looking for a game like this for 30 years.. The fact that I could dive in and get something done without any instruction is testament to good programming. I never tried minecraft because of teh block terrain, but I See now how it lends itself to destructible environment.
Biggest gripe (assumed) is the comet or meteor. I don't like having a forced time limit on the game. IT's not a problem yet, but I figure it will be.
First thing I noticed was that there was no on screen button to toggle first person. seems like it would help in hunting, maybe just me. I eventually found the z key, which allowed me to see the skill table. I did a LOT before I even knew it existed. I really don't se why one cannot learn skills without having a research table. I would have liked to farm or do masonry from teh start.
OH, before I forget, I tried to zoom in with the world view and it just crashed 3 times, but I am using a pretty old computer, so it might just be that. Wish I could set it at a certain fixed zoom so i could get an overview quick and easy.
I would like to be able to merge all my deeds into one. Is that possible? It would have been far easier to use four stakes to claim an area or even more stakes for complicated layouts on an overhead view. I have like 6 deeds and still don't have the area i want to mark as mine enclosed.
can't get hunting to work. can't get close enough and the arc thing is kinda ridiculous. have no way to determine where my shot is going. part is my rez has to be set so low, but why not a click on target and SKILL determines how well you hit?
will I die underwater? seems like a lot of stuff under there to get.
I could spend all my time building and reshaping the world. this is fun! oh, I am playing eh free version so far, but if you offer a version that can turn off teh comet, I'm in.
Oh yeah, when i first tried booting the program, it was set on high rez, so ti took forever to even get into the game. almost thought it wouldn't make it. Could you make it load in low rez after install or use one of those algorithms that sees the capability of the machine and loads the most workable rez?
game play was a bit awkward, but once I learned it isn't so bad. Thanks for listening. Good job.
Oh also in response to your first question Mica: Agriculture makes no sense because nothing grows while you're offline. it's very hard to get a farm going unless you leave your machine running all day and night.
OPTIONAL NPC's, Something that can be turned on or off when a game/server is set up, In my opinion, would be very good for small servers with few people or for those who are playing alone. Have NPC's perform specific jobs and sell and trade their good to the player or players in the world, perhaps something where the players would have to build houses to "attract" NPC's to the area and then the NPC's could build their own "workshops" onto the house.
It would be interesting to see if aircraft could eventually be added into the game. It would be cool to have to build a landing strip for said vehicles, and use them to transport goods, equipment and people. Plus it would also add a nice alternative on larger worlds or reaching remote area's