I've had polar opposite results. I built my entire settlement on a plateau that was at least 15% raw gold, not exaggerating in the slightest. I had more gold than I knew what to do with - it was clogging up my inventory. I had to mine around it because I needed stone more than gold.
This thing really has potential to be something big and enjoyable to play with friends.
Cons (start here to end on a good note):
A bit awkward to get started. The controls kind of threw me off with the whole "tab" thing to mouse around.
I also found on the mac client that my external mouse refused to make my head turn (and only be a menu mouse). I also wanted to update the look of my building after I made a holy roof but didn't have authorization to change it? Strange.
I feel that if the houses are prescribed, we could basically stand there with a tool and smash a post until all the requirements are met... it was very awkward jumping and attempting to build a box. I would suggest removing the prescription and just having requirements to the "inside item" ... for example I want to build a box to store things in, it says "make me an enclosed building". This way buildings could be reused?
Real world times, but not real world growth times? So time is 1:1 (cool), but my plants take 2minutes to sprout? Gotta pick one or the other I think, I vote for faster game time to give the growth a more realistic timeframe.
I was able to connect to my buddies server easily enough. There didn't seem to be too much lag.
The graphics are awesome, I like the "cartoony but realistic" look and the not-square-blocks. I'm a the "fantastic" graphic level
The economy and balancing of the "real world" physics seems pretty spot on.
guess next Friday? . they had some holidays and only did some small work in there free time. so i would say its not before friday .. maybe some hotfixes earlier? .. well we need to see when they get back