and just to give u a little idea of how much the mechanics have changed in 6.0, heres a few changes ive notice from a couple hours of playing around (only doing the most basic stuff). calories consumption is way up. storage in the stockpiles is...weird now. the amount of logs you pick up are down. tools have durability and have to be repaired now. skill cost way more now (gonna force people to finally specialize). it takes over 6000 skill points to unlock every upgrade in the survival tree branch (the first branch that starts unlocked). log efficiency works different now. and on and on. really there is too much to list i could go on for pages but my point is it looks like almost everything is different in 6.0 and i have just barely touched the version. i read sea level rises now and many other huge changes. this doesnt even feel like the same game anymore. gonna be lots more grinding and hard work in 6.0. the balance is completely different
If you have Admin functions for yourself, you can also use /Level and /Give Water commands to terraform your area. It takes a bit to activate if you are summoning water for Farming purposes (freshwater source and water moisture), but it does affect and change the area of a 24 hour period.
Right now we are only working on eco and nothing else. And also eco is not dead ;) its alive and well. But there are allot of ups and down with users her. Its quite normal. especially between big patches with allot of new features. its also a holiday season for allot of people right now =) like me that just came back from a vacation ;)
Often you can get your shovel back by doing the following: Go to your cart, focus the top frame of it (not the handle bars) and press "E" to open it.
Also you could build yourself a new cart, place it beneathe the stuck one, focus the top frame of the new one, press "E", click on "storage", link the old one to the new one and transfer the stuff from the old to the new one, then take your shovel out of the new one.